16 October, 2009

4th Kawanakajima - Scenario

[I've just added some photos of the battlefield setup to this post].
Things have been pretty busy here, preparing for Gaelcon (next weekend), so everything else has taken a back seat. I have been tapping away at this scenario though, and it's set up now. Probably won't get to play it until November though...
It's for Piquet's 2nd edition of its medieval rules set, Band of Brothers.

The 4th Battle of Kawanakajima was fought between Takeda Shingen of Kai Province and Uesugi Kenshin of Echigo Province in the plain of Kawanakajima, in the north of Shinano Province in 1561.




Following the first three largely indecisive campaign, Uesugi Kenshin was determined to destroy Takeda Shingen. He took up a position on Saijoyama, a mountain to the west of, and looking down upon, Shingen's Kaizu castle. The castle contained no more than 150 samurai, and their followers, and he had taken them completely by surprise. However, the general in command of the castle, Kosaka alerted his lord by signal fire, of Kenshin's move.

Shingen approached Kawanakajima on the west bank of the Chikumagawa, keeping the river between him and Saijoyama. Neither army made a move, knowing that victory would require the essential element of surprise. Kansuke, a senior Takeda advisor formed a strategy that he believed would prove decisive.

Kōsaka left Kaizu with 8,000 men, advancing up Saijoyama under cover of night, intending to drive Kenshin's army down to the plain where Takeda Shingen would be waiting with another 8,000 men in a crane's wing formation. However Kenshin guessed Shingen's intentions, and led his own men down to the plain, descending from Saijoyama by its western flanks.

Instead of catching them fleeing Kosaka's dawn attack, Shingen's men found Kenshin's army ready to charge at them out of the fog...




Plain of Kawanakajima
Plain of Kawanakajima

Takeda Army

Morale Chips: 17
Effects: Extra Infantry Move in Open Card, Up1 for Cavalry Melee
Stratagems: Heroic Leader
Leaders:
Takeda (Army Commander) Skilled
Kosaka (Group Commander) Superior



Takeda Crane's Wing awaits
Takeda Crane's Wing awaits

Kosaka force marches through hills
Kosaka force marches through hills

Uesugi Army

Morale Chips: 18
Effects: Extra Missile Reload Card, Cut off its Head!
Stratagems: Reinforcements

Leaders:
Uesugi (Army Commander) Skilled
Honjo (Group Commander) Average
Kakizaki (Group Commander) Average



Main Uesugi army marches towards the Takeda
Main Uesugi army marches towards the Takeda

Amakasu holds ford
Amakasu holds ford

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